Designing the future
of experience.

Architecture, creative media and digital products, designed by one team, so whatever you’re building arrives whole.

Architecture + Design, Creative Media, Digital Products.

What we do
01/04
  • 30+Projects delivered across the three studios
  • LABased in Los Angeles, working worldwide
  • 03Studios, one team between them
  • 1:1Built to be used before it is launched

A building, a film and a product are the same problem. Someone has to move through it and understand it. Most studios solve one of the three and hand you the rest.

We keep all three under one roof, so the drawing, the image and the interface are made by the same people, and the work arrives whole.

Oscar NinoOscar Nino
Founder, IMMRSV

Trusted by

  • Alvarez & Marsal
  • Ellis Adams Group
  • Lepesi
  • Wolcott
  • Alvarez & Marsal
  • Ellis Adams Group

For studios and firms at capacity.
One more on your team, when you need it.

Your team,extended.

Your team, extended

  1. Scale without the overhead

    IMMRSV becomes an extension of your studio when internal resources reach capacity.

  2. One partner, more capabilities

    From architecture and documentation to visualization, interactive experiences and digital products.

  3. Built into your workflow

    We adapt to your tools, standards, deadlines and processes, not the other way around.

  4. From concept to experience

    We turn ideas into drawings, visuals, digital environments and experiences that clients can see, understand and interact with.

  5. Capacity when it matters

    Bring us in for a single deadline, a specialized need or ongoing project support.

  6. More than production

    We bring design thinking, technology and creative problem-solving to every project we touch.

How we help

Three studios

01

Architecture + Design

The building, drawn to the last detail.

Concept through construction drawings for houses, interiors and small commercial work. We draw at real scale from the first sketch, so what gets built is what was agreed, and the decisions are made where they are still cheap to make.

Cedar Park01/03

What we do

  • Concept design
  • Permits
  • Drawings
  • Interiors
  • Site supervision
See all Architecture + Design work
02

Creative Media

The image that carries the idea before it exists.

Stills, film and virtual tours built from the same models the architects work in. Nothing is redrawn to flatter the project, so what a client approves on screen is what they will walk into.

Anaconda01/03

What we do

  • Visualisation
  • Animation
  • Film
  • Virtual tours
  • Art direction
See all Creative Media work
03

Digital Products

The product people actually use.

Apps, sites, configurators and internal tools, designed and built by the same team. Shipped and maintained rather than handed over as a mockup, and improved once real people are using them.

Unit Configurator01/03

What we do

  • Product design
  • Web
  • Configurators
  • Design systems
  • Maintenance
See all Digital Products work

Client stories

Most of these people have worked with Oscar for years. What they say is the part we cannot say ourselves.

01/05
  • Oscar is a powerhouse of creativity and vision, delivering designs that extend far beyond aesthetics to create experiences that are memorable, inspiring, and impactful. His approach to design is thoughtful and innovative, consistently setting a higher standard and making every project feel both purposeful and enduring.

    Carlos CarrasquilloCarlos CarrasquilloPrincipal | Wolcott Architecture

Spaces, films and products.
Each one designed, built and seen through.

Case studies

Recent projects from across the studios.

Oscar Nino

Something not answered here?
Ask Oscar directly.

Book a call

What you'll want to know before working with us

  • Oscar leads every project: the drawings, the direction and the decisions. He is who you speak to throughout.

    A small group of people he has worked with for years comes in where a project needs them. The team changes size; the standard does not.

  • A set of images is usually two to four weeks from the model being ready. A building drawn from concept to construction runs in months rather than weeks, and depends far more on approvals than on us.

    We give a date at the start and tell you the moment it is at risk, which is earlier than most people expect to hear it.

  • Either, and the reason to do both with us is that they come from the same model. Nothing is rebuilt to make a picture, so what is approved on screen is what the contractor is handed.

    Plenty of clients arrive with an architect already. We work to their drawings without complaint.

  • What the project has to do, whatever drawings or references already exist, and one person who can approve things.

    If that is all still unsettled, say so. Deciding it is the first part of the work, and it is cheaper to do at the start than halfway through.

  • Files are yours, in the formats you can actually use, with nothing withheld.

    For a site or a tool we stay with it. What people do with it once it is live tells us more than what was approved, and we correct against that.

  • Most of the work is remote and always has been. Time zones are a scheduling problem, not a quality one.

    Where a project needs someone on site we say so before it starts rather than after.

  • It depends on scope, and anyone who quotes before hearing the scope is guessing.

    Tell us what you have in mind and you will get a fixed price against a written scope, not a rate card and an estimate that moves.